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Force 21 - out now in the shops
Force21 - Out now in the shops
Issue 43 - September 2, 1999
 
Feature
This Is Your Wake-up Call page 3 of 4

Videogames are juvenile
When playing Command and Conquer or Close Combat or ArrghDeathMurderVIII how far removed are you from the tiny child flicking action figures around the carpet that you used to be?

Answer: Not very.

Virtuatoys, simgames that's what these things are. So, what kind of upstanding member of society plays with Action Man of an evening?

Wife: Come on dear, tonight's the night. We're off to see Wagner's Ring at the WI.

You: But, the evil Vaaarg is hiding behind the dresser and he's turned all the apples in the fruit bowl into some kind of rolling death thing, like, er, remember Spartacus?

Long pause

Wife: The doctor's on his way dear. See you later. (Walks out shaking her head mournfully, pausing only to kick the cat swiftly, viciously and repeatedly.)

Videogames have no payoff.
Videogames cannot teach us.
Videogames cannot make us healthier.
Videogames cannot bring us wealth, fame and admiration.
Videogames cannot touch our souls.
Videogames cannot inspire.
Videogames cannot make us better people.
Videogames cannot feed the starving.
Videogames cannot reverse the inexorable march of capitalism.
Videogames cannot turn water into wine or lead us not into temptation.

The following things can do all the above: words (written or spoken), art, music, film, photography, the list is almost endless and for goodness sake, face it, a walk in the park gives you more than you'll ever get out of a videogame.

Continued...