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Force 21 - out now in the shops
Force21 - Out now in the shops
Issue 44 - September 9, 1999
 
Preview
Ace Combat 3: Electrosphere page 2 of 2
PlayStation

Phew! How many hands will I need?
Two will suffice - it feels really natural after a short while and you'll be looping the loop in no time.

Is it actually much better than the first two?
In every way. The graphics are fantastic and seem to use the same engine as Ridge Racer Type 4 - you can even add a blur effect to the replays. There are loads of real and futuristic aircraft on offer and the flight model is spot on. A vast and varied selection of missions ensures that you won't get bored quickly, especially with the twisty-turny plot.

Plot? In a flight-sim-cum-shoot-'em-up?
Indeed. It all revolves around two giant corporations (Sony and Sega/Nintendo anyone?) and the plot changes depending on your performance. The relationship between you and your wingmen plays an important role too, with betrayal a keyword. There's loads of dialogue between missions, giving a slight role-playing feel to proceedings. These cut-scenes look great too, with Manga-inspired characters chatting via the Net Phone. 'Slick' would be the perfect word to describe the overall presentation, as we've come to expect from Namco of late.

  • Breathtaking graphics and sound
  • Oodles of real and futuristic planes
  • Well designed control system makes flying a pleasure
  • Loads of varied missions, supported by an intriguing plot
  • Your aircraft can carry about 100 missiles... plane stupid!

    You can find more screenshots on the Future Gamer Website...

    Dark Reign II