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Issue 26 - May 6, 1999
 
Preview
Blue Stinger
Dreamcast Release: Out Now (Japan) From: Sega


Some of the weapons are brutal. "Eat napalm mutant scum!"


So you're wealthy enough to buy an imported Dreamcast. You've got Sega Rally 2 and Sonic Adventure and now you're looking for something that will really impress your mates. Enter the cinematic world of Blue Stinger...
Andy Ashwin

So will this one make my mates really jealous?
Just sit them down and make them watch the intro. Fan-flipping-tastic! It's like some dead fancy animated movie, complete with a sweeping orchestral score. You really won't want it to end. And then it does.

And then what? Back to the usual 32bit fare I suppose?
Not at all. Admittedly the graphics aren't as good as in the intro, they never are, but the cinematic feel continues with some impressive dynamic camera angles.

Not that old chestnut. That really ruined Resident Evil for me.
Well, yes. There are times when the camera angle proves to be a trifle irritating, yet on other occasions it is used to great effect - you'll be running across a bridge and the camera will just pull away to reveal a stunning panoramic view.

So what's the story behind Blue Stinger? Is it a porno starring bees?
Afraid not. Here's a quick rundown - meteor hits Earth ages ago, killing dinosaurs. Earthquake causes meteor to rise from the sea, creating an island. Island gets called 'Dinosaur Island'. Bunch of scientists go to island to do testy-stuff. Something goes wrong, you get roped in to sorting it out. Nice.

So what do I actually do?
You are Eliot G. Ballade, part of an elite ocean rescue team. Run around, look at things and try to work out what's going on. Then try to fix everything. It's all very Tomb Raider meets Resident Evil with a makeover. You know the sort of thing - find locked door, kill guard bloke, take key, open door. Sounds pretty dull when you break it down like that, doesn't it?

Continued...