Dear Future Gamer
I believe the lack of half-good storylines and orginal concepts in games today is due to the highly technical nature of producing them and as a result, only people with University degrees in relevant subjects such as computing are making games. As a group of people, computing students can be regarded as people devoid of real cutting humour and obsessed with second-rate sci-fi and fantasy.
This group of people also love talking technicalities and not only that but making their technicalities better than the last long haired gimp's (computing student's) technicalities. And, as result, games tend to be a excuse for shoving more polygons per second round a screen with a lacklustre, thinly veiled copy of an exsisting, bad, sci-fi/fantasy plot tacked on which is full of crass characters, unbelievable plotlines and completly lacking in any guile.
This letter, for the benefit of the slow witted, is not meant to be taken seriously. It may though contain a grain of truth
James McCaul
FG:
It may not be meant seriously James but I can feel the development community champing at the bit to take you to task - unless, of course, that grain of truth comment is a little too close to home...