Link to the Future Gamer website

Front Page

News
Previews
Reviews
Mini-Reviews

Features
Gamer Life
Feedback
Charts
Release Schedule
Next Week

Paper View


On the website

Chat forum
Demos and Patches
Hints and Tips...
   PC
   PlayStation
   N64


Force 21 - out now in the shops
Force21 - Out now in the shops
Issue 42 - August 26, 1999
 
Mini-Review
Traitor's Gate
PC From: Zablac

Here's something novel - a Myst-style adventure game set in the Tower of London. You're an undercover agent trying to switch the Crown Jewels with some fakes before a thief makes off with the real ones. It's all pre-rendered scenes with a context-sensitive cursor, allowing you to interact with the things you need to find to solve the puzzles presented to you. It's not a great deal of fun, though. It takes yonks to get between locations, the puzzles won't excite or enthral you and the interface is far from intuitive. This is five-year-old gameplay and really not up to today's adventuring standards.

FG verdict
30%



Mini-Review
MiG Alley
PC From: Empire

Most combat flight sims these days are either set in the First or Second World Wars, or feature today's highly sophisticated jets. This one falls in between as it's set at the start of the '50s, when jets were just coming into their own but hadn't become the supersonic radar-invisible strikers of today. And what a cracking blast it is. The game's developers Rowan are renowned for their flight sims and this only adds to their pedigree. The missions are fun, the campaigns even better and it's as smooth as you'd expect a top-flight (sorry) game engine to be. One to add to the collection.

FG verdict
90%



Monsterseed / Kurushi Final