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Force 21 - Out now in the shops
Issue 49 - October 14, 1999
 
Review
House of the Dead 2 page 3 of 3
Dreamcast

8: Its two-player mode is excellent fun. This is, in many ways, a game you can play with anyone, because there are no moves to learn.
A: "Hello? Look, sorry about finishing with you earlier. Do you want to come over and play this amazing new game I've got?"
B: That might be good when I get back from the pub/club/Ibiza, with all my funky twenty-something mates. Yeah.
C: What? Two people mindlessly pulling a trigger? That's like watching a looped reel of a 'boss' fight from a Van Damme film...

9: Thing is, these light guns cost money. They're expensive. One is pricey enough, but two...
A: Money is no object! I shall put my newly reacquired loved one on the game!
B: I'd have to think about it. It would be worth it if there were other light gun games coming out. But if not...
C: I'd rather clasp a sausage between my buttocks, then kick a Doberman's testicles than spend a penny on such trash...

10: And you'll need to have a pretty sizable TV to get the most out of it, too. A portable just won't do...
A: NASA hire my massive TV to transmit messages into space every night for the SETI project.
B: About twenty-six inches, or so. And my TV's pretty big, too! (Girls: replace previous sentence with: "But it's just big boned! Not fat!")
C: Will an eight-inch black-and-white portable do? Oh.

Right. Now score a 10 for every A, 8 for each B and 0 for every C. The resulting figure is the score you should award to House of the Dead 2. Got it?

You can find more screenshots on the Future Gamer Website...

FG verdict
An accomplished light gun game that you'll either love or hate. As a conversion, it's only surpassed by the incredible Soul Calibur. If you can afford two guns, it'll be excellent. Just don't expect the solo-player mode to enthrall you for long. %

Virtua Fighter 3: Team Battle