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| Issue 56 - December 2, 1999
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Preview
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| The Sims page 2 of 2 |
| PC |
Lawks! I have enough trouble looking after my hamster!
There's more. You don't have to concentrate your efforts on worthy and good causes - you can tempt your Sims to the dark side and get them started on a life of crime, if you like, and see them climb the underground ranks of do-badders, from pickpocket to criminal mastermind.
What about making my own Sims?
You can do that too. The game provides you with a whole host of pre-determined Sims, but you can create your own by spending character points on specific areas of a Sim's personality. Naturally, there's a trade-off to be aware of - make a Sim a wonderful cook or whatever and he/she/it could well end up being extremely bad-tempered, which will affect other areas of his/her/its life.
Presumably The Sims is 'open-ended'.
It certainly is. There's no winning or losing this game, but the developers have added the Sim City favourite 'Disasters' option, whereby you can spice up a dreary week with some timely life-changing misfortunes.
Nice!
It'll be a giggle, we reckon.
Do say...
Here's a nice new widescreen TV for you.
Don't say...
You're only a set of instructions - why do you want to work in a bank?
Look after dozens of virtual people
Pick ready-made Sims or design your own
Bring love into their lives
Or steal the neighbour's car!
Could become boring sooner rather than later
You can find more screenshots on the Future Gamer Website...
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