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Review
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| Superbike 2000 |
| PlayStation |
Price: £34.99 |
From: EA |
| Players: 1 |
Age: N/A |
Release: Out Now |

It's got bikes in it, but is it super? Hmm...
James Price
We'd like to give thanks to EA for Superbike 2000, as it's a remarkable title in the sense that it reaffirms your faith in other games. Tired of GT2? Narked with the slow-down in Rally Championship? Getting tetchy with TOCA 2? Play Superbike 2000 and you realise just how minor and insignificant any qualms you may have about the aforementioned titles truly are. They are, with their manifold charms, remarkably playable. Superbike 2000, by contrast, is not. In terms of providing context for the excellence of other games though, or a practical demonstration of what you don't want to see, it's brilliant.
To use the term 'workmanlike' to describe Superbike 2000 would be to bestow entirely unjustified praise. Its front-end and options are perfectly adequate, although eminently unspectacular. It offers the traditional collection of time trials, single races and championships - nothing, in short, that you haven't seen many times before. But actual, tangible, gameplay? Ha. Not hours, not even minutes, but seconds is all it takes during your first race to register the fact that Superbike 2000 is an absolute travesty of a game.
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