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| Issue 15 - February 18, 1999
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Dear Future Gamer
You guys have been doing a great job. But there's this little suggestion I have... the reviews section is too short. Increase your reviews! I have been playing GoldenEye for some time and have discovered quite a few (daft) things.
Play Cradle in DK mode. Trevalyn becomes partially invincible. For total invincibility, play with DK mode and slow animation. Play Cradle in fast animation. Wow! Play Cradle in slow animation. Guess the chopper guy couldn't wait for Bond.
Before bungee jumping off the dam, zoom in and aim down and walk. If done correctly, you'll see the hole through which Bond appears in the Facility level. In the Aztec level, don't go over the bridge in the second room. Fall down instead and go along the pavement, you'll reach Jaws faster. In the Bunker, just before you finish the level, throw a grenade and rush out. Natalya dies in the cut scene. In the Train level, you can wound Xenia which slows Trevalyn down. However, you may make Ourumov kill Natalya while trying this stunt.
During multiplayer games, planting proxies (proximity mines) under stairs and platforms (and on ceilings) is helpful. Your opponent(s) won't know what hit 'em. This is helpful in Licence to Kill. Also, with experience you'll know where players turn up after they die. Plant mines there. I never give my friends space or time to move.
Thanks and bye
Sunder Iyer
FG:
There you go folks, some fun things to do with GoldenEye. Whoever said a game was dead once you'd finished it, eh?
Got an opinion or a question? Write to me at andy.smith@futurenet.co.uk...
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