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Review
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| Capcom Generations |
| PlayStation |
Price: £34.99 |
From: Virgin |
| Players: 1-2 |
Age: N/A |
Release: Out now |

They don't make them like they used to, but is that such a bad thing?
Les Ellis
Retro compilations like this should carry some kind of gameplay health warning on the box. Anyone over the age of 25 who has been playing games for years will remember these titles fondly and jump at the chance of playing them again. Unfortunately, it's not all glorious nostalgia and tales of Commodore 64s and Spectrums.
The problem is that you always end up disappointed as you realise that the hits of yesteryear just can't compete on merit against the Metal Gear Solids, Tomb Raiders and Drivers that we enjoy today. Yes, they were good in their day, but anything more than 10 minutes on these crusty veterans leaves you yearning for high speed 3D graphics, more than 50 colours on-screen and huge games to battle through.
Capcom Generations contains 13 games (congratulations to Capcom for not dragging this out to multiple volumes like the awful Namco affairs) spread over four discs. The Wings of Destiny disc contains 1942, 1943 and 1943 Kai, which is not the strongest or most varied of line-ups. Chronicles of Arthur has Ghost 'n' Goblins, Ghouls 'n' Ghosts and Super Ghouls 'n' Ghosts, which is a slightly better selection. Worst of the pack is First Generation, which has Sonson, Vulgus, Exed Exes and Higemaru on board - and if you've heard of any of them you're in a very elite club. The final and more entertaining disc, Blazing Guns, contains Commandos, Gun Smoke and Mercs.
More good than bad titles then, but with games as old and crusty as these, maybe that should be more average than totally pap games. There's plenty of variety here but there isn't a single title that will take you long to complete or hold your interest if you get stuck on it. It's better than the old Nacmo compilations, but only just.
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