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| Issue 56 - December 2, 1999
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Mini-Review
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| Stranded Kids |
| Game Boy Color |
From: Konami |
Stranded indeed. Your kid of choice (boy or girl) is washed up on a desert island after a particularly nasty ship/rocks incident, with no adults around and only an elusive monkey for company. In this real-time RPG you have to keep the little tyke alive for long enough to escape or be rescued, and that means practising some Ray Mears-style survival skills. You explore the island by day, finding materials to make fires, catching dinner and looking for useful items left over from the shipwreck. By night you need to find shelter, as lack of sleep will finish you off as quickly as the hostile conditions. It's brilliant stuff and a cut above most other third-party Game Boy Color games. An essential purchase for RPG fans.
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Mini-Review
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| Gex: Deep Cover Gecko |
| Game Boy Color |
From: Eidos |
If you see an N64 Gex cart lying around in a bargain bin somewhere, you be best advised not to waste your hard-earned fiver on it. But on the Game Boy Color, Gex's simplistic platform action doesn't look so out of date and is a whole lot more enjoyable than any of the lizard's 3D adventures. This one involves collecting remote controls that allow access to various TV-themed levels. It won't tax the skills of a platform game master, but it looks good, the controls are nice and zippy and there's a decent variety of problems to solve. Gex even gets to eat flies as they buzz around his head, which is always a bonus in a platform game.
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