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Download a demo of Wild Metal Country
Issue 22 - April 8, 1999
 
Preview
Slave Zero
PC Release: June '99 From: Accolade


"Evening all."


Think Judge Dredd's Mega-City One, think Blade Runner and think The Fifth Element. Now think of living in such a place where 65-foot robots are on the rampage.
Andy Smith

Crikey, it would be like living with Godzilla.
Yup, but even more perilous because Godzilla smashed things up more or less accidentally. In Slave Zero the wrecking is intentional. You see -

Let me guess. A giant robot has gone on the rampage and you have to stop it?
Close but not quite. In fact, you are the giant robot. The giveaway's in the name - Slave Zero and his hulking chums are rebelling against the rule of a brutal dictator.

By breaking a lot of things.
Oh yes. Cunningly, you steal the giant robot and stomp all over the dictator's army. As well as tiddly little human-sized soldiers and their puny tanks and aircraft, this includes big robots. Some larger than you, in fact.

It all sounds a bit Rampage meets Dexter's Laboratory.
An astute description, except it's a third-person game, so instead of just jumping on things, you can pick up tanks and stuff and lob it around. (And Rampage was never any good ever.)

Sounds neat.
Zero's an agile 'bot. He can run and jump, probably ride, swim and play tennis, and grab hold of bits of wherever he happens to be. (Which include military bases, sewer mazes, robot factories and those traditional city streets.) What larks, eh?

Should look good then?
It does indeed. The preview version we've been playing is bump-mapped, environment-mapped, mip-mapped, Gouraud-shaded, multi-textured, multi-resolutioned and adaptively animated. We have no idea what any of this means.

Anything else to add? Quickly now.
Only that the game's mission-based and the developers are tremendously pleased with their 'Ecstasy Engine' which allows enormous amounts of interactivity with all of the city's other inhabitants. Oh, and it has pots of multiplayer options, including Internet, LAN and modem play.

*Stomp around inside a 65-foot robot
*Pick up other vehicles and lob them around the place
*Misson-based storyline in a variety of settings
*Lots of guns
*The novelty of stomping around inside a 65-foot robot could wear off sooner rather than later

Check out the Screenshots Xtra section on the website for pictures...

No Fear Downhill Mountain Biking