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Issue 51 - October 28, 1999
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Mini-Review
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Carnivores |
PC |
From: Wizardworks |
Wizardworks have finally realised that games exist to give us the opportunity to do things that we probably won't do for real. We've all flown World War II biplanes, driven Ferraris, commanded armies and conquered worlds. Not much left to do then, except hunt dinosaurs. Okay, so Turok: Dinosaur Hunter did offer said sport, but it wasn't really a simulation. Carnivores, on the other hand, plonks you down on a tropical island filled with seven, count them, seven species of prehistoric beast. Stalk your prey with three different weapons and hunting accessories such as the mighty binoculars. It's a nice idea, far more fun than shooting poor little defenceless Bambi, but it gets boring way too quickly. And then there are the bugs. The main problem is that you can't reload your weapons during the game, meaning you have to leave the island each time your paltry arsenal is exhausted. Bad design! Slapped wrists! At least it's only 15 quid.
Mini-Review
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Fighting Steel |
PC |
From: Mindscape |
The Second World War was a fantastic time for surface naval combat. It was so good, in fact, that Mindscape decided to make a PC game in celebration of the era. Think back to some great naval battles of World War II... nothing? Surely you can remember one great battle? That's it, the Battle of Midway. Remember how in the film there were massive aircraft carriers sending buzzing waves of torpedo-laden planes towards the opposing fleet? It was some of the finest cinematography of all time. So to Fighting Steel, a Second World War naval combat sim with NO AIRCRAFT CARRIERS! Notice that on the box they precede the words 'naval combat' with the word 'surface'. Very clever, meaning they didn't have to bother with submarines either. Lazy sods. Gripes aside (and they're major gripes), Fighting Steel is decent enough and will find favour among history buffs. You'll be able to re-enact some classic encounters of the time, such as the sinking of the Bismarck, if you can get to grips with the shabby interface.
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