Link to the Future Gamer website

Front Page

News
Previews
Reviews
• Ridge Racer 64 [N64]
• Shadow Watch [PC]
• Theme Park World [PSX]

Mini-Reviews
Features
Gamer Life
Feedback
Charts
Release Schedule
Next Week

Paper View


On the website

Chat forum
Demos and Patches
Hints and Tips...
   PC
   PlayStation
   N64


Future Online
Issue 70 - March 16, 2000
 
Review
Shadow Watch
PC Price: £34.99 From: Microprose
Players: 1 Age: N/A Release: April 14
Minimum spec: Pentium 133, 32Mb RAM, 200Mb free disk space




Protecting a space station might sound tricky, but fear not, you'll be finished in time for tea.
Ben Morris

A unified space station might seem like quite a good idea to most people, but there are always a few individuals who don't share the same enthusiasm. So who would you bring in to safeguard such a project? A corrupt army? The police? Perhaps not. Instead, the pleasure falls to a crack team of operatives - no not the A-Team, but something strangely similar.

As you may have guessed, the fate of this team and the space project they're protecting lies in your hands. Each of your highly skilled squad members is an expert in a different field. For example, Maya is a crack sniper while Rafael is a bit nifty with all things explosive. Correctly harnessing their unique abilities is vital if the mission is to be successful.

Shadow Watch sees your team travel around the world putting an end to everyone who stands against the space project. Being highly skilled and subtle diplomats, your team largely do this by negotiating via the barrels of their impressive collection of firearms.

Each mission kicks off with a superficial bit of role-playing as you talk with various people by carefully selecting responses from a list. Depending on the selection you make, the person will offer up missions which must be completed in order to proceed. The missions themselves take place in isometric 3D and are entirely turn-based.

Continued...