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Review
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| Medal of Honour |
| PlayStation |
Price: £34.99 |
From: Electronic Arts |
| Players: 1-2 |
Age: N/A |
Release: December 10, 1999 |

In this quite splendid first-person shooter built specially for the PlayStation, you play a WWII undercover agent and must fight your way through seven daring missions and 24 splendid 3D levels across battle-scarred Europe - all the way from France to the Berlin Bunker of Hitler himself. In fact, you get to play out every war film you can think of...
Gideon Kibblewhite
From the very first moment of your very first mission in Medal of Honour, you feel as if you're on the set of The Longest Day. It's night. In the gloom somewhere you can hear the harsh shouts of German patrols and the ferocious barking of guard dogs. Aircraft drone overhead and in the distance the heavy thud of distant artillery rolls across the ravaged Normandy countryside...
It's when you have your opening skirmish with the enemy that you really feel like you're in a war movie though, because the Nazis you find yourself up against behave more like actors and stunt men than dumb AIs. As you hare along shadowy country lanes, sniped at from all directions, you quickly realise these goons aren't content to simply hang around waiting to be shot. Upon seeing you, they crouch or dive to the ground before opening fire, they take cover behind walls and crates, run and shout for reinforcements and dart across streets to get into better firing positions. And get this - they even toss your own grenades back at you.
Another lovely thing about this game's Nazis, bless 'em, is the fact that they all die so well. Not only can you shoot their helmets off, you also can lift them off the ground with your grenades and make them do that 'firing off bullets into the air' thing when you riddle them with machine gun bullets. Nice...
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