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| Issue 67 - February 14, 2000
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Mini-Review
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| Deadly Skies |
| Dreamcast |
From: Konami |
This Ace Combat-alike will already be known to many of you by its US moniker Airforce Delta (why did they have to change the name?). It's standard shoot 'em up-cum-flight sim fare, offering over 30 jets to fly through 20 or so levels of progressive difficulty, and lots of pretty visuals which, while effective, don't really push the Dreamcast by any means. Fans of the Ace Combat series will no doubt be overjoyed by what's essentially the same game with better graphics, especially once they've changed the control system to expert - the novice setting gives the impression that you're driving a winged car. A Lada, to be precise. Sadly, the whole thing proves rather dull rather too quickly, partially due to a lack of multiplayer action. Come on, Konami! We would've accepted a slight drop in frame rate or even a touch of fogging (honest) for the sake of some two-player dogfighting fun.
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Mini-Review
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| Shadow Man |
| Dreamcast |
From: Acclaim |
After moderate success on both N64 and PC, Acclaim's undead superhero makes the easy transition to Dreamcast. As expected, it's a pretty straight port of the PC version, with the inherent lighting effects and polished graphics. The gameplay falls somewhere between Zelda and Tomb Raider and, as such, fails to have quite the impact of either due to a lack of definite direction. It's good fun and extremely atmospheric though, with a suitably grisly style throughout. The adult theme is a refreshing change, with the twisted souls of dead serial killers in place of the usual spiky blue hedgehogs or chubby plumbers (are Sega actually growing with their target audience?), but the puzzles soon become repetitive in a flick switch/open door kind of way. Not bad at all, but most of us would be better off waiting for Resident Evil: Code Veronica.
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