
Front Page
News
Previews
Reviews
Mini-Reviews
Pac Man/Pac Attack [GBC]
Mission Impossible [GBC]
Nations: WWII Fighter Command [PC]
Mortyr [PC]
40 Winks [PSX]
Killer Loop [PSX]

Features
Gamer Life
Feedback
Charts
Release Schedule
Next Week
Paper View
On the website

Chat forum
Demos and Patches
Hints and Tips...
PC
PlayStation
N64

|
 |
 |
| Issue 54 - November 18, 1999
|
|
| |
|
Here's a new feature for Future Gamer. They are exactly like our normal reviews, but one-eighth the size. We shall call them... Mini-Reviews...
|
Mini-Review
|
| Pac Man/Pac Attack |
| Game Boy Color |
From: Acclaim |
Namco's pill-gobbling yellow blob is about to get yet another 3D makeover (on the PlayStation) in a vain attempt to restore him to the lofty heights of popularity he reached during his glory days. For those of us who would prefer to remember him as the featureless yellow disc he was before he donned a pork pie hat, sprouted limbs and affected a ridiculous Mickey Mouse grin, this retro double pack (including the Tetris-style puzzler Pac Attack) is the place to come to wallow in nostalgia. It's well suited to the Game Boy Color, being virtually identical to the arcade original, and there's also a separate Ms Pac Man/Super Pac Man combo for people who prefer their Pac with a dab of lippy.
|
Mini-Review
|
| Mission Impossible |
| Game Boy Color |
From: Infogrames |
Could Mission Impossible be the game to bring stealthy spy action to the Game Boy Color? Well, not quite. Like the N64 version, any stealth involved is just an illusion. The guards follow a set pattern and you have to do exactly the right thing at exactly the right time in order to avoid getting sussed. It's still good fun if you can work around the limitations of the linear plot and limited freedom you're allowed. As a fantastic bonus, you also get a secret agent organiser that can store addresses, send messages to other players and operate all your remote control gizmos via the infrared port.
|
|