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| Issue 66 - February 17, 2000 |
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| Future Gamer: Issue 66 |
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The Dreamcast gets its first proper online game in the shape of Lionhead's Black & White. Which is nice. Those of you worried about the rumours concerning PlayStation 2's backward compatibility can rest easy as we discover the truth behind them. Elsewhere in the news this week is the story that Nintendo are adamant they'll have Dolphin ready before the end of the year. Which is also nice.
Our main feature this week looks at games that were in development but never saw the light of day, and [FGC]_Dodocream brings us up to date with what's been happening in the now world-famous Future Gamer Clan.
Enjoy the read.
Andy Smith - Editor |
| In this issue: |
Preview: Street Fighter III: Double Impact (Dreamcast)
In this age of Soul Calibur and other amazing 3D fighters, people still want to play something very obviously flat and two-dimensional. The evergreen Street Fighter's back and this time it's brought a mate. |
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Review: ECW Hardcore (PlayStation)
You've got your WWF and your WCW, but the ultra-violent ECW is something else (they spend longer practising looking hurt). The officially licensed game of the, erm, 'sport' finds a home on PlayStation. Are you looking at me? |
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Feature: Lost Games
Game development is a minefield. You spend ages getting the engine right, only to be pipped at the post by someone else's title and finding your effort canned. Paul Rose takes a look at the games that didn't quite make it to the shelves. |
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Future Gamer was brought to you by: Andy Smith [editor], Mark Wheatley [deputy editor], Andy Ashwin [news editor] and Gideon Kibblewhite [staff writer]. Contributors: Paul Rose, Seb Duggan, James Price, Catherine Channon, Dale Bradford, Martin Kitts, Tim Smith
Advertising enquiries: please contact Kirsty Elms.
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Copyright Future Publishing 1999/2000. All rights reserved. Reproduction in whole or in part in any form or medium without express written permission from Future Publishing is prohibited.
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