Link to the Future Gamer website

Front Page

News
• Bleem PS emulator
• The flying game
• Command & Conquer 64
• Money for nothing
• Rainbow Sixty four
• The PC Sims
• Eat 'em up
• Wireplay news
• Starseige on Wireplay
• Ubi Soft for PS2
• Pac-Man goes to Hasbro
• F-1 World Grand Prix II
• Nibbles

Previews
Reviews
Features
Gamer Life
Feedback
Charts
Release Schedule
Next Week

Paper View

On the website:

Screenshot Xtra
Hints and Tips
Demos
Patches and Upgrades
Stream Lounge
Chat forum

Download a demo of Wild Metal Country
Issue 23 - April 15, 1999
 
News
Rainbow Sixty four

Redstorm ponder multiplayer dilemma

The N64 version of Tom Clancy's Rainbow Six is to be more than just a straight port from the PC, according to Redstorm Studios.

Developers Saffire are planning to combine levels from the PC original with a few from the Eagle Watch add-on pack. The interface is also undergoing a complete overhaul, making it more suited to the N64 controller.

As for the N64's proven multiplayer prowess, Saffire are currently undecided whether to make the game three or four-player. The argument for three-player stems from the necessity to have the map on show at all times, although this doesn't mean that four-player won't happen.

What we want to see is a three-player co-operative mode as well as a four-player deathmatch. Are we asking for too much? We don't think so.

The PC Sims