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| Issue 60 - January 6, 2000
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| News |
| Miyamoto and Dolphin |
Legendary game designer Shigeru Miyamoto spills more beans on Nintendo's new console
Game guru Shigeru Miyamoto, who has been dishing out an extraordinary amount of vague statements regarding software production for Nintendo's next-generation system, has added a few more to the list.
In an interview featured in the latest issue of Nintendo Power's bonus insert, Miyamoto talked about the next Mario title for the system and his plans to create an all-new gaming experience for Dolphin owners.
"I'd like people to think that the new Mario for Dolphin is something that they've never seen before," he said. "That's what I'm thinking about right now. I think I can make an entirely new game experience, and if I can't do it, some other game designer will. I'd like to make a new Mario game that appeals to everyone, full of interesting new ideas. If it turns out that Mario doesn't really fit into the type of game I want, I wouldn't mind using Zelda as the basis for the new game.
"Super Mario Bros. established the category of side-scrolling action games. Mario 64 created the standard for 3D action games (I believe). It is imperative to me that this next game also influences the direction of videogames. Sometimes I think it's more important for me to create this new direction for games than to make the game fit Mario or Zelda. Perhaps Mario and Zelda fans wouldn't mind if the game is fun. If they think, 'Wow! I've never played a game this great before,' then I've succeeded."
And let's hope he does succeed. More when we get it.
Courtesy of IGN.com
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