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| Issue 41 - August 19, 1999
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| News |
| Quake II to Rock in September |
Activision push back Quake II as it prepares for Sony final testing
As the summer days wane and Activision's most phenomenal technological achievement reaches its final stages, Quake II fans who own a PlayStation can finally start the real heavy, wet, gooey slobbering. Although Quake II has been officially pushed back a few times in the last year, an Activision representative told us that the game is nearing completion and will go into Sony's Test Lab (or Q & A Department) in the next couple of weeks. After testing, Activision can then move on to burning gold masters, cranking out the discs, packaging and shipping the game.
Quake II was originally due in late 1998 but was pushed back several times as the development team got to grips with PlayStation's engine, which lacks the floating point processor used in games of this nature. After seeing Quake II at E3, we were impressed with the team's ability to recreate id's classic first-person shooter on such an underpowered console. It's all in there too, from fast moving, well-textured single-player to four-player deathmatches.
Developed by Hammerhead Studios, Quake II was first out on the PC in December 1997. At the time it was a technological achievement on that platform. When it finally arrives on the PlayStation this September it will stand as one of most difficult games ever to port from the PC to Sony's 32bit console.
Courtesy of IGN.com
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