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Force 21 - out now in the shops
Force21 - Out now in the shops
Issue 42 - August 26, 1999
 
News
Believe it or Not...

Yes, we've got even more Zelda Gaiden details and they're just for you

In an interview with Japanese games magazine Famitsu Weekly, Zelda Gaiden's designer Shigeru Miyamoto revealed new titbits on the anticipated Zelda semi-sequel. The creator of the Zelda franchise (and countless other Nintendo mascots) spoke on everything from Gaiden's fishing aspect to its percentage of completion. For your convenience, we've compiled the most notable revelations of Mr Miyamoto's interview into an eye-pleasing list. We do this because we care.

Jabu Jabu Fishing
The fishing sequence present in Ocarina of Time will be enhanced. Miyamoto said, "Rather than taking the fishing part of the last game to extremes, we want to do something new with it. Like Jabu Jabu fishing." As you may remember, Jabu Jabu - a gigantic fish - was the deity to the Zora in Ocarina of Time. Link journeyed into the belly of Jabu Jabu to save Princess Ruto's life.

Miyamoto, unwilling to reveal all the details surrounding the enhanced fishing mini-game, did offer Famitsu this: "If you catch the Jabu Jabu, it may cause things like stopping the fall of the moon."

The fishing mini-game will offer a means of earning rupies in Zelda Gaiden.

Time for Sale
In Gaiden, real-time progress will play a much more integral role than it did in Ocarina of Time. As a moon above Link's planet slowly falls towards the earth, players will have to accomplish all of their tasks before time runs out. Lazy adventurers, though, will be happy to learn that time is not without its price. "They say 'time is money'," said Miyamoto. "You will be able to buy time using rupies. There will be a merchant who sells time."

Complete or Not Complete?
According to Miyamoto, Zelda Gaiden's engine is already finished. "I would say [the game is] about 50% complete," commented the designer. "All that is left is the second half of the data."

Gaiden is scheduled for release in Japan March 2000.


Courtesy of IGN.com

PlayStation DevCon '99