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| Issue 50 - October 21, 1999
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| News |
| One Bond is Not Enough |
James Bond makes his triumphant first-person shooter return to N64
We've learned that an N64 version of The World is Not Enough - not a Dolphin one - is secretly underway by UK development house Eurocom. The game, which has been in the works for more than 16 months, is scheduled for release next year under a publishing partnership between MGM and Electronic Arts.
One former MGM Interactive employee, speaking to us under anonymity, admitted to witnessing an "extremely impressive" preview of the Eurocom-created engine for the title months ago. The game, which according to our source is already surprisingly far along in its development cycle, is completely different from the Black-Ops-made Tomorrow Never Dies for PlayStation. Instead of following with a similar third-person view, Eurocom have allegedly created a 3D first-person shooter in the mould of Rare's GoldenEye 007.
While details regarding the game's approach and style are unavailable at this time, we were told that The World is Not Enough will play and look as close as possible to Rare's classic shooter. The features so far include GoldenEye-style controls, the popular "floating cross-hair" aiming mechanism, a four-player deathmatch mode and all the gadgets from the upcoming motion picture. Bearing Eurocom's considerable technical abilities in mind, we can't wait to see how this title develops.
Courtesy of IGN.com
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