Link to the Future Gamer website

Front Page

News
Reviews
Features
Feedback
Charts
Next Week

Paper View


On the website

Chat forum
Demos and Patches
Hints and Tips...
   PC
   PlayStation
   N64


Lucozade
Issue 59 - December 23, 1999
 
Future Gamer: Issue 59 £0.00

Merry Christmas and a Happy New Year to all our readers, old and new. 1999 has been a great year for Future Gamer, we've won awards, we've grown in size and we've evolved into the best email games magazine you'll read anywhere. We owe a lot of our success to our readers who have spread the word about us, and please, continue doing just that.

This week's issue is rather special in that we've dropped a couple of sections in favour of a big end-of-year reviews round up. There have been some massive games released in the last couple of weeks (mostly on PC admittedly) so we thought we'd give you the definitive reviews, just in time for Christmas. Enjoy and normal service will be resumed on Jan 6th 2000.

Again, Merry Christmas and Happy New Year!

Andy Smith - Editor

News headlines:
Ubi Soft to Enter Online Game Arena ... Hidden & Dangerous ... Mad Catz and Sega Sign Deal ... Power Stone bags prestigious Number One award ... Bug Alert! ... Fighter Ace II Takes to the Skies ... Kaku Hari - Fighting Game Creator ... Official Lara Croft Magazine ... Virtua Tennis ... Sega Possibly Developing Game Shock ... Networking Pokémon ... EA Blames N64 for Weak Sales ... New Official Details on Marvel vs Capcom 2 ... Smiths To Step-Up In-Store Copying ... Syphon Filter 2 Confirmed ... Crash Bandicoot and Spyro Coming to Dreamcast? ... Konami and Universal Get Close ... Champions' League Earns Re-Match ... Infogrames Sneaks Two Under the Wire ... Christmas in Sonic Adventure ...

In this issue:
Review: Quake III Arena (PC)
There's not a great deal that needs to be said about this game, but James Price manages to go into great detail and depth on what could be argued as the greatest first-person shooter ever created. Find out why James is in love here.
Feature: Games of the Millennium
The final 25 of our 100 games that have shaped and influenced the games we play today. As we've said throughout this feature, these aren't necessarily the best 100 games of all time, but every single one of them has had a profound effect on our industry.

Future Gamer was brought to you by: Andy Smith [editor], Mark Wheatley [deputy editor], Andy Ashwin [news editor] and Gideon Kibblewhite [staff writer]. Contributors: Catherine Channon, Ben Morris, James Price, Tim Smith
Advertising enquiries: please contact Kirsty Elms.

Recommended setup: Microsoft Internet Explorer 4, screen resolution 800x600, thousands of colours. (It's only our opinion. The site will work fine on other configurations.)

Copyright Future Publishing 1999. All rights reserved.
Reproduction in whole or in part in any form or medium without express written permission from Future Publishing is prohibited.